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Mass Effect 2 allows you to accept your own aisle for accomplishing things. While you will allegation to recruit all aggregation associates at some point, the adjustment in which you recruit them is abundantly up to you. I will do them in the adjustment which I feel others are best acceptable to recruit them but additionally demography into annual the accretion calibration of contest so some of the added affecting genitalia of the bold are covered appear the end of the walkthrough rather than aback you aboriginal accept the befalling to acquaintance them. Not alone do I plan to address a adviser for the achievements, I additionally intend to advice with the non-essential ancillary quests.

Difficulties

Mass Effect 2 has bristles difficulties. In ascendance adversity they are

Unlike the aboriginal Mass Effect, all of the difficulties are accessible to you from the start. If you haven’t played the aboriginal game, now is the adventitious to accomplish an important decision. One of the achievements requires you to complete two playthroughs of the bold unless you accept loaded a appearance from the aboriginal game. If that is the case you adeptness appetite to go through on Veteran aboriginal time and Insanity second. If you accept loaded a appearance from the antecedent appellation and are activity up to the challenge, feel chargeless to jump beeline into Insanity as the bold is no beneath advantageous alike aback it is punishingly difficult.

Achievements

There are 50 achievements in the bold and a added 12 if you buy the DLC.

48 of the aboriginal 50 can be accomplished in a distinct playthrough afterwards the DLC and a Mass Effect alien character.

Weapons

Quite controversially, Mass Effect 2 has absolutely a bound alternative of weapons. At the time of autograph there are 29 in absolute and not anybody will accept admission to all of them, behindhand of what chic they comedy as. The weapons abatement beneath 6 capital categories: Abundant Pistols, Sub Apparatus Guns, Advance Rifles, Shotguns, Assassin Rifles and Abundant Weapons.

Later in the game, all classes accept the befalling to baddest a new weapon chic for them to learn. Bodies arena as Soldier, Infiltrators or Vanguards will additionally accept the befalling to alleviate the aristocratic weapon for their class, soldiers accepting admission to all three aristocratic weapons.

There are abounding upgrades for weapons in this bold that you can get in about any order. I’ll acquaint you area all of the mission ones are and the blow can be bought in shops. Soon afterwards commutual your aboriginal few adherence missions you’ll accept the appropriate upgrades for the afterward achievement. It adeptness appear eventually or a little later.

Heavy Pistols

Classes: Soldier, Engineer, Adept, Infiltrator, Vanguard, Sentinel

M-3 Predator

The aboriginal weapon you get in the game. It is able-bodied balanced, can be acclimated by all classes and is absolute for accepting to grips with the cutting mechanics in game. The weapon is semi-automatic and has a twelve annular annual which is abundant to bead best enemies aback they are apparent afterwards shields, barriers or armour.

Accuracy: Moderate

Recoil: High

Damage: 37.2

Location: Prologue: Awakening

M-5 Phalanx

A DLC weapon that has a altered laser afterimage that helps you aim. The laser will move to point at an enemy’s arch automatically but it moves far too apathetic to accumulate up with affective enemies. This weapon packs a massive bite and stuns abate enemies due to the force of the impact. Long abeyance amid shots requires that anniversary attempt hit the ambition or abroad you’ll be larboard exposed. It is semi-automatic and has a six annular annual which is able of killing an enemy, bouncer and all, alike on the hardest difficulties afterwards reloading.

Accuracy: High

Recoil: High

Damage: 109.8

Location: Normandy (Firepower Backpack DLC required)

M-6 Carnifex

The advancement to the Predator and it is above in about every way. The alone acumen you shouldn’t accept this weapon in your account is if you accept adversity aiming or claimed arena style. It too has a six annular annual but fires added rapidly than the Phalanx but beneath so than the Predator. It has bound ammo accommodation acceptation that added accident can be dealt with the Predator over a best aeon of time.

Accuracy: Moderate

Recoil: High

Damage: 85.4

Location: Omega: The Professor

Sub Apparatus Guns

Classes: Engineer, Adept, Infiltrator, Vanguard, Sentinal

M-4 Shuriken

The aboriginal sub apparatus gun you will get and one of the atomic able weapons in the game. It fires in a three attempt access if you cull or authority the activate but can be fabricated to blaze absolutely automated if you cull and absolution the activate rapidly. Accomplishing so is alone brash at actual abbreviate ambit because the gun suffers from abominable accuracy. The gun has a actual ample ammo accommodation and so can be relied aloft as a advancement weapon.

Accuracy: Low

Recoil: Moderate

Damage: 20.5

Location: Prologue: Freedom’s Progress

M-9 Tempest

The advancement to the Shuriken and an acutely bigger weapon. It is added authentic and has a beyond blow admeasurement of 50 with the alone disadvantage actuality hardly lower damage. This is about apparent and there is no acceptable acumen why you wouldn’t appetite to advancement to this gun. Its absolutely automated adeptness makes it advantageous in removing barriers and bouncer afterwards accident any of your added hitting weapons.

Accuracy: Low

Recoil: Moderate

Damage: 14

Location: Haestrom: The Quarian

M-12 Locust

The locust does not behave in a agnate appearance to the added two sub apparatus guns. As a aftereffect you may favour it badly or animosity it, possibly preferring the added acceptable Tempest. The gun has a actual bound blow but fires actual rapidly and appropriately requires abundant accurateness on the player’s allotment and a abiding hand. It runs out of ammo faster than any added sub apparatus gun but is asleep authentic and able adjoin alike abundant enemies if acclimated correctly. Although the gun has about no recoil, the bullets do advance decidedly if you authority bottomward the activate so abbreviate bursts are still bigger than aloof captivation bottomward the trigger.

Accuracy: High

Recoil: Low

Damage: 25

Location: Bekenstein: The Thief (Kasumi – Stolen Memory DLC required)

Assault Rifles

Classes: Soldiers

M-8 Avenger

Your aboriginal advance burglarize and it is a actual counterbalanced weapon and a acceptable acclaim to your added authentic weapons such as the pistols and snipers. The gun isn’t ever able or authentic but it is bigger than the alternatives offered to the added classes. You get 40 shots in every annual but due to the baby bulk of accident you allegation to accomplish as abounding of them affix as possible.

Accuracy: Moderate

Recoil: Low

Damage: 10.8

Location: Prologue: Freedom’s Progress

M-96 Mattock

An abnormal weapon for the class, it behaves actual abundant the aforementioned way as the M-3 Predator alone does far greater ammo with a college accident rating. If you adopt the way pistols assignment in Mass Effect 2 again this is a abundant way to amalgamate the endlessly ability of the Carnifex with the bulk of blaze of the Predator. Extreme affliction should be taken as this gun carries actual bound ammo so you won’t be able to use it much.

Accuracy: High

Recoil: Moderate

Damage: 50.4

Location: Normandy (Firepower Backpack DLC required)

Collector Advance Rifle

A weapon alone accessible if you accept bought the Collector’s Edition of the game. It behaves abundant in the aforementioned way as the M-8 Avenger and so you aren’t missing out if you don’t get it. If you adopt the appearance of gameplay you get from this gun again conceivably you should accept this over the Avenger but the best is absolutely claimed as the differences are negligible.

Accuracy: High

Recoil: Low

Damage: 17.4

Location: Normandy (Collectors’ Weapon and Armour DLC required)

M-15 Vindicator

Arguably one of the best able weapons in the bold and apparently the best authentic non-sniper. It fires in a three annular access and does abundant accident for the class. Alike on the harder difficulties, again shots to the arch are abundant to bound abolish a absorber and booty out an enemy. The alone weakness is that you occasionally run out of ammo, added generally on Insanity.

Accuracy: High

Recoil: Low

Damage: 36.8

Location: Omega: Archangel

Geth Pulse Rifle

A weapon that abounding bodies absence as you can alone get it on Hardcore and Insanity difficulty. It has absolutely accidental behaviour and the bulk at which it fires speeds up and slows bottomward as you blaze with no accessible pattern. That said it is an abundantly able weapon and a austere battling to the Vindicator. It has added ammo and has beyond accident multipliers adjoin barriers and bouncer aback compared to added Advance Rifles.

Accuracy: Moderate

Recoil: Moderate

Damage: 10.8

Location: Haestrom: The Quarian

M-76 Revenant

A attenuate weapon acclimated by alone a scattering of enemies. In adjustment to use this weapon you accept to be a Soldier and booty the Advance Burglarize specialisation to use this aristocratic weapon. It has an astronomic blow admeasurement of 80 and anniversary attempt deals amazing damage. The force at which this weapon hits its ambition occasionally stumbles them which allows you to get added shots in afterwards demography any damage.

Accuracy: Low

Recoil: Moderate

Damage: 21.3

Location: Disabled Collector Ship

Shotguns

Classes: Soldier, Vanguard

M-23 Katana

Your aboriginal shotgun, it acts and plays like you would expect. Actual low range, poor accuracy, low ammo accommodation but abundant damage. Like all shotguns you will allegation to abutting the ambit in adjustment to accord any accident as the gun is far beneath able at annihilation added abroad than abbreviate range. With alone 5 shots a clip, accomplish abiding you don’t run out in the average of combat.

Accuracy: Low

Recoil: Moderate

Damage: 220

Location: Prologue: Freedom’s Progress

M-22 Eviscerator

This abnormal shotgun has altered characteristics to best added shotguns. It has a best ambit and continues to accord accident at mid-range but the shots biking slower through the air although not to the point area enemies can contrivance it. Beware its abundantly low ammo accommodation as alone 3 shots a blow doesn’t leave abundant allowance for error.

Accuracy: Low

Recoil: Moderate

Damage: 294.4

Location: Normandy (Cerberus Weapon and Armour DLC required)

Geth Plasma Shotgun

This altered shotgun has a cardinal of above differences that set it abreast from the competition. Aboriginal off, you can authority the activate to allegation a attempt that does amazing damage. While it isn’t authentic it deals accident behindhand of the ambit authoritative it advantageous if you can’t abutting the gap and are out of Abundant Pistol ammo. A answerable attempt from this gun is one of the best able weapons in the game.

Accuracy: Moderate

Recoil: Moderate

Damage: 556.4 (Charged Shot)

Location: Normandy (Firepower Backpack DLC required)

M-27 Scimitar

This added counterbalanced shotgun adeptness be the atomic able of the lot but it fires faster than any of the others acceptance it to accord over alert as abundant accident in the aforementioned time frame. It has the better bulk of ammo per blow of any shotgun and additionally carries added armament overall. This shotgun makes up for all this weapon types accepted abbreviate comings.

Accuracy: Low

Recoil: Moderate

Damage: 162.7

Location: Illium: The Justicar

M-300 Claymore

This is the Shotgun Aristocratic Weapon adapted alone by Sheperd and Grunt. In adjustment for Sheperd to accouter this weapon he allegation booty shotguns as his weapon specialisation. It is the heaviest hitting of all shotguns, with the barring of a answerable attempt from the Geth Plasma Shotgun. Its capital weakness is that is alone carries a distinct attempt per blow and carries alone 10 assets shots.

Accuracy: Low

Recoil: High

Damage: 400.8

Location: Disabled Collector Ship

Sniper Rifles

Classes: Soldier, Infiltrator

M-92 Mantis

The Mantis is a bolt activity assassin that has aerial accurateness and deals amazing damage. Like all assassin rifles it has an able ambit which can be acclimated to hit abroad targets with atom accuracy. Staying in bend while battlefront avoids the crosshair affective about on the awning and authoritative it easier to booty shots. Beware actual low ammo capacity.

Accuracy: High

Recoil: High

Damage: 263.1

Location: Prologue: Freedom’s Progress

M-29 Incinsor

This assassin differs from the blow because rather than battlefront a distinct shot, it fires in bursts of three. This makes the gun added able at demography out bouncer and barriers. One of the advantages for this gun is that if you absence one shot, the abutting two adeptness affix so it’s acceptable for cutting affective targets. However, in adjustment to battling that accident done by added snipers, all three shots allegation connect.

Accuracy: High

Recoil: Moderate

Damage: 53.6

Location: Normandy (Aegis Backpack DLC required)

M-97 Viper

This assassin is the alone semi-automatic one in the game. Unlike the Mantis you can blaze assorted shots in quick succession. It doesn’t accord as abundant accident as the added snipers but it’s actual aerial ammo accommodation and the acceleration at which it can blaze agency that in abounding affairs it will accord added accident faster than the added snipers available.

Accuracy: High

Recoil: Low

Damage: 81.9

Location: Illium: The Assassin

M-98 Widow

The ultimate sniper, this weapon is accessible to alone Sheperd and Legion. In adjustment to accouter the weapon you allegation specialise in Assassin rifles aback the befalling becomes accessible in the Disabled Collector Ship. It deals astronomic accident and has a hardly college ammo accommodation than the Mantis so there is no acumen why you shouldn’t upgrade. Some players may still adopt the Viper’s characteristics over the Widow.

Accuracy: High

Recoil: High

Damage: 368.3

Location: Disabled Collector Ship

Heavy Weapons

Classes: Soldier, Engineer, Adept, Infiltrator, Vanguard, Sentinel

Using 5 altered Abundant Weapons rewards you with this achievement:

Kill enemies with 5 altered abundant weapons during the game

Depending on what DLC you accept available, it will alleviate earlier

M-100 Grenade Launcher

Your aboriginal abundant weapon, this gun charcoal advantageous throughout the absolute game. It has a actual slight homing adequacy so aloof aim at them and it will accomplish abiding it hits. This weapon is abnormally able at demography bottomward abundant targets such as YMIR Mechs. It carries alone the ten shots but that is usually abundant to booty bottomward a distinct ambition on best difficulties.

Accuracy: High

Recoil: Low

Damage: 500

Location: Prologue: Awakening

Arc Projector

This electrical based weapon is abnormally able at demography bottomward bouncer and automated units. It has a abbreviate allegation up afore absolution a baleful bolt of lightning. It additionally fires adequately bound but the allegation up leaves the amateur accessible to accident for a acute second. This gun becomes beneath able the college the adversity as Sheperd becomes weaker and can’t acquisition time to fire.

Accuracy: High

Recoil: None

Damage: 400

Location: Normandy (Cerberus Arc Projector DLC required)

M-490 Blackstorm

Unlike best added Abundant Weapons this one is best able adjoin assorted weaker targets. It fires a attempt that creates a acting atramentous aperture that pulls all defenseless targets into it ambidextrous damage. If they die they are ashamed into the centre. Afterwards a few abnormal the atramentous aperture explodes announcement anyone larboard all over the abode and ambidextrous massive damage. This gun is about abortive on Insanity aback anybody has shields.

Accuracy: High

Recoil: Low

Damage: 400

Location: Normandy (Terminus Weapon and Armour DLC required)

ML-77 Missile Launcher

The missile launcher has a abundant added able homing affection than the Grenade Launcher acceptance it to blaze about walls. It deals hardly beneath accident than best Abundant Weapons but has a aerial bulk of fire. Because of its hardly college ammo accommodation of 15 it is generally able to use this on stronger enemies and not aloof the bosses.

Accuracy: High

Recoil: Low

Damage: 350

Location: Normandy (Research required)

Collector Particle Beam

Most able adjoin bouncer and barriers, the define accurateness of the Collector Particle Beam makes it the best able Abundant Weapon at demography out affective targets. Simply clue the ambition and authority blaze to accord connected damage. The Particle Beam is abortive adjoin armour so don’t decay it on Scions or Blood Pack.

Accuracy: High

Recoil: None

Damage: 20

Location: Horizon

M-622 Avalanche

The Avalanche has the beeline ambit besides the flamethrower. Rather than travelling in a beeline line, the projectile has a abbreviate arc authoritative it difficult to shoot targets at ambit or affective targets. If it does affix it deals bound accident about a cardinal of shots will advance to the ambition freezing area they can’t advance and are actual decumbent to damage. At this point change aback to approved weapons.

Accuracy: High

Recoil: Low

Damage: 50

Location: Normandy (Research required)

M-451 Firestorm

This flamethrower is best able adjoin abounding baby enemies and is a ablaze accompaniment to Infiltrators that abridgement abutting ambit weaponry. It has a actual abbreviate ambit but deals accident abundantly quickly. Like all blaze based attacks it is actual acceptable adjoin armour authoritative this gun the affliction of all Blood Backpack commanders which await heavily on armour for their troops. Able on all difficulties.

Accuracy: High

Recoil: None

Damage: 26.4

Location: Zorya (Zaeed – The Price of Revenge DLC required)

M-920 Cain

The best able gun in the game, the Cain isn’t accessible until abundant after on and there is a adventitious you will absence it altogether if you abort to aggregate the all-important upgrades. It deals a absolutely arresting bulk of accident killing best administration in a distinct hit. What is generally a fatigued out battle, with a Cain in your arsenal, it can be over in a amount of seconds.

Accuracy: High

Recoil: Low

Damage: 10000

Location: Normandy (Research required)

Squad Mates

Jacob Taylor

Class: Cerberus Operative

Weapons: Abundant Pistol, Shotgun

Powers: Incendiary Ammo, Pull

Loyalty Power: Barrier

Related Achievements:

Wilson

Class: N/A

Weapons: Abundant Pistol

Powers: Overload

Loyalty Power: N/A

Miranda Lawson

Class: Cerberus Officer

Weapons: Abundant Pistol, Sub Apparatus Gun

Powers: Overload, Warp

Loyalty Power: Slam

Related Achievements:

Zaeed Massani

Class: Mercenary Veteran

Weapons: Advance Rifle, Assassin Rifle

Powers: Concussive Shot, Disruptor Ammo

Loyalty Power: Inferno Grenade

Related Achievements:

Gain the adherence of the mercenary

Kasumi Goto

Class: Adept Thief

Weapons: Abundant Pistol, Sub Apparatus Gun

Powers: Shadow Strike, Overload

Loyalty Power: Flashbang Grenade

Related Achievements:

Mordin Solus

Class: Salarian Scientist

Weapons: Abundant Pistol, Sub Apparatus Gun

Powers: Incinerate, Cryo Freeze

Loyalty Power: Neural Shock

Related Achievements:

Gain the adherence of the Professor

Garrus Vakarian

Class: Turian Rebel

Powers: Concussive Shot, Overload

Weapons: Advance Rifle, Assassin Rifle

Loyalty Power: Armour-Piercing Ammo

Related Achievements:

Jack

Class: Subject Zero

Weapons: Abundant Pistol, Shotgun

Powers: Pull, Shockwave

Loyalty Power: Warp Ammo

Related Achievements:

Gain the adherence of the amoebic Convict

Grunt

Class: Krogan Berserker

Weapons: Advance Rifle, Shotgun

Powers: Concussive Shot, Incendiary Ammo

Loyalty Power: Fortification

Related Achievements:

Tali’Zorah vas Neema

Class: Quarian Machinist

Weapons: Abundant Pistol, Shotgun

Powers: AI Hacking, Activity Drone

Loyalty Power: Energy Drain

Related Achievements:

Gain the adherence of the quarian

Samara

Class: Asari Justicar

Weapons: Advance Rifle, Sub Apparatus Gun

Powers: Throw, Pull

Loyalty Power: Reave

Related Achievements:

Thane Krios

Class: Drell Assassin

Weapons: Sub Apparatus Gun, Assassin Rifle

Powers: Throw, Warp

Loyalty Power: Shredder Ammo

Related Achievements:

Morinth

Class: Ardat-Yakshi

Weapons: Sub Apparatus Gun, Advance Rifle

Powers: Throw, Pull

Loyalty Power: Dominate

Related Achievements:

Legion

Class: Geth Infiltrator

Weapons: Advance Rifle, Assassin Rifle

Powers: AI Hacking, Activity Drone

Loyalty Power: Geth Absorber Boost

Related Achievements:

Liara T’soni

Class: Asari Scientist

Weapons: Abundant Pistol, Sub Apparatus Gun

Powers: Singularity, Statis, Warp

Loyalty Power: N/A

Related Achievements:

Complete the Shadow Broker Mission backpack on Hardcore or Insanity

Amanda Kenson

Class: N/A

Weapons: Abundant Pistol

Power: Incinerate, Overload

Loyalty Power: N/A

The Three Key Powers

If you are on the easier difficulties, I advance you aces whichever band mates you like the best. This will accord you the best agreeable experience. About if you are on Insanity, aces the afterward setup. Overload, Incinerate and Warp are the three key admiral in the game. If you can’t adept them you will attempt with Insanity.

Each ability has a specific blazon of careful that it is able adjoin and addition it is somewhat able against. The aftermost of the three it is no use at removing.

Overload is able adjoin Bouncer and somewhat able at Barriers.

Incinerate is able adjoin Armour and somewhat able adjoin Shields.

Warp is able adjoin Barriers and somewhat able adjoin Armour.

The key band acquaintance will consistently be Miranda. She has both Warp and Overload. Her Warp is additionally able adjoin Armour. Warp additionally happens to be the one area there is the atomic aberration amid actual and hardly effective.

I’ve listed what affectionate of aegis you can apprehend the enemies to be application afore anniversary mission so accept your aggregation accordingly. They are in adjustment of which is acclimated the most. So if I’ve accounting “Shields, Armour, Barriers” again it agency that there will be a lot of Shielded enemies with alone a brace of enemies application Barriers.

Depending on what affectionate of armour is activity to be acclimated best on a assertive mission, accept from the account below.

The afterward band mates can abetment with these achievements:

Mordin Solus, Amanda Kenson*

Wilson*, Miranda Lawson, Kasumi Goto, Garrus Vakarian, Amanda Kenson

Miranda Lawson, Thane Krios, Liara T’soni

*No enemies accept either Armour, Bouncer or Barriers at the time aback these band associates are in your team

Downloadable Content

Blood Dragon Armour

Cost: 0M$P (Dragon Age: Origins Bonus)

Normandy Crash Site

Cost: 0M$P (Cerberus Network)

Zaeed – The Price of Revenge

Cost: 0M$P (Cerberus Network)

Umbra Visor

Cost: 0M$P (Dr Pepper Bonus)

Recon Hood

Cost: 0M$P (Dr Pepper Bonus)

Sentry Inferface

Cost: 0M$P (Dr Pepper Bonus)

Terminus Weapon and Armour

Cost: 0M$P (Pre-Order Bonus)

Collectors’ Weapon and Armour

Cost: 0M$P (Pre-Order Bonus)

Cerberus Weapon and Armour

Cost: 0M$P (Cerberus Network)

Firewalker Pack

Cost: 0M$P (Cerberus Network)

Alternate Appearance Backpack 1 (Garrus, Thane, Jack)

Cost: 160M$P

Kasumi – Stolen Memory

Cost: 560M$P

Cerberus Arc Projector

Cost: 0M$P (Cerberus Network)

Equalizer Pack

Cost: 160M$P

Overlord Pack

Cost: 560M$P

Aegis Pack

Cost: 160M$P

Firepower Pack

Cost: 160M$P

Shadow Broker

Cost: 800M$P

Alternate Appearance Backpack 2 (Tali, Grunt, Miranda)

Cost: 160M$P

Arrival

Cost: 560M$P

This walkthrough is the acreage of TrueAchievements.com. This walkthrough and any agreeable included may not be reproduced afterwards accounting permission. TrueAchievements.com and its users accept no amalgamation with any of this game’s creators or absorb holders and any trademarks acclimated herein accord to their corresponding owners.

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